- Allow for in-Prezi chat
- Limit the number of people that can come in (1-10)
- Color-Code who made what edits
Tuesday, March 27, 2012
Prezi Sharing
I posted a link on our school server that allows anyone with the link to edit my Prezi. I invited any of the students to make one change to my Prezi to help improve it. Below is the chaotic mess that ensued. Students suggested improvements that could the people at Prezi could make:
Friday, March 9, 2012
Evolution or Intelligent Design in Spore Video Game?
I watched this video below about the Video Game "Spore". What stands out to me? Will Wright described the game as a Darwinian experience showing evolution by compressing millions of years into a short time frame. However, wouldn't the very creation of a character and the preexistance of lifeforms at the start of the game also present a second theory on the origin of life, such as "Intelligent Design"?
What do you think?
What do you think?
Sunday, March 4, 2012
Reward Schedules in 3D GameLab
I envision 3DGameLab having a probability system similar to World of Warcraft. Students will show increased motivation and perseverance to repeat certain tasks - math problems, identifying predicates, etc. if there is a high chance to earn common rewards, and a small chance to get more prestigious rewards.
A simple interface would be for the quest designer to choose from a menu the "number of sides on dice" option that dictates how often the reward "drops" when successfully completed.
Can’t wait to see a rare drop like an ultra-rare “Auto A+ Test”. It should be “bind on character”.
A simple interface would be for the quest designer to choose from a menu the "number of sides on dice" option that dictates how often the reward "drops" when successfully completed.
Can’t wait to see a rare drop like an ultra-rare “Auto A+ Test”. It should be “bind on character”.
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